Been cranking away like crazy at Marvel and on the Shredder one-shot... So cool stuff comin' up for sure. But for now, since I'm too busy to post every day AND since I made it through issue 6 of turtles, I'm gonna take a break and post some different stuff for a little bit.
Over at Deviantart.com I said I would do a process for the Riddick piece. And here it is!
I started with just wanting to do a Riddick piece and played around on the iPad.
But that sketch had no implied story so I wasn't too interested. Then I came up with a different composition in my head. I liked it better because it had a setting Riddick could live in and it told a story even if it was a simple one. I also had color ideas for this composition so I just sketched it out and then got to work.
The way I've been working is to just blow up this stuff and go straight to inks with the light box. Once this was done and scanned I darkened most of the inks. The "mountain range" in the background I lightened up by about 50% to imply some atmospheric perspective
After the inks I went in broadly and flatted the image. I try to have an idea for color before I start with color and this was no different. I knew that mouth would be a light source and that the background would be darker. I also went to www.colorschemedesigner.com to get a visual reference for what I had in mind. This website is outrageous! So awesome! And once I knew what I wanted I made sure to choose colors for my flat selections that would still work for the illustration. I don't like choosing random colors for my flats because I loose sight of the ultimate color goals.
after the flats I do the shadows, and then I do the highlights and effects. Most everything is built very simply using layers set to overlay with varying opacities. Overlay tends to work better than multiply for shadows especially because you can just use black and it will sample the colors in a much more organic way.
and that's it!!